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Digital Roadmap Episode 41 – Teletype Games

These machines aren’t quiet. If you couldn’t afford a fancy 10 inch terminal for a mainframe computer, a teletype would allow you to access the information, add information in, and play games when you should be working. Join us as we take a walk through the earliest days of video game history. Remember to connect […]

41 – Teletype Games

These machines aren’t quiet. If you couldn’t afford a fancy 10 inch terminal for a mainframe computer, a teletype would allow you to access the information, add information in, and play games when you should be working. Join us as we take a walk through the earliest days of video game history. Remember to connect […]

39 – Star Trek Games & Philosophy

The first duty of every Starfleet officer is to the truth. How well do Star Trek games reflect the goals and ideals of the Star Trek series put forward by Gene Roddenberry? This episode we look at how these have been (or in one case hasn’t been) implemented into video games over the years. Have […]

Digital Roadmap Podcast Episode 20 – Sid Meier’s Civilization 2

All of human history on a tiny disc. This episode we look at Civilization 2 and how it brings a DOS classic into the modern era of Windows 95. Remember to connect with us on twitter @roadmappodcast, visit the website RoadmapPodcast.com, or join the Discord server. References: Manual Civilization 4 Alpha Centauri FreeCiv Subscribe on iTunes Subscribe on Android Listen […]

20 – Sid Meier’s Civilization 2

All of human history on a tiny disc. This episode we look at Civilization 2 and how it brings a DOS classic into the modern era of Windows 95. Remember to connect with us on twitter @roadmappodcast, visit the website RoadmapPodcast.com, or join the Discord server. References: Manual Civilization 4 Alpha Centauri FreeCiv Subscribe on iTunes Subscribe on Android Listen […]

19 – Know Your Genre: 4X Games

Just one more turn! This episode we look at the 4X genre as a whole, the key concepts of it, some of the classics and some newer spins on the concept. All this serves as a primer for next episode where we look at Sid Meier’s Civilization 2. In the meantime, check out some of […]

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